Saved Papers

Save papers so you can find them more easily!

Join Now

Get instant access to over 100,000 papers.

Join Now!

Pokemon Gba Scripting Tutorial

Getting Started

#ORG $StartScript
Lock
Faceplayer

#ORG : beginning of a script
Lock : Locks down the character you activate in the game so that they won't move around while the script is running.
Faceplayer : makes them turn to face the player.
GotCookie : What is highlighted in blue is a Variable name. You can use any word you want for a variable name but there can't be any puntuation in it.

Displaying a message

#ORG $ShowText
Lock
Faceplayer
message $NoCookie
$NoCookie 1 = I'm not made of cookies!\lYou only get one.
boxset 6
release
end

\l : To write next line chacters.
\n : To write end of line characters.
\p : To write next page characters.
Release : The opposite of the lock command.
End : Finishes the script.

Boxsets

Boxset 6: displayes a normal textbox.
(used in Displaying a messsage)

Boxset 5: displays a "Yes/No" dialog so the user can select one.
The way messagebox works is by placing you're response into a location in memory......


View the rest of this paper...

Approximate Word Count: 1840
Approximate Pages: 8 (250 words per double-spaced page)

Why should you join Frat Files?

  • - It's safe, secure, and private.
  • - Instant access to over 100,000 papers. New papers are added hourly.
  • - Fast and reliable customer support.

Credit Card

Bank Account

PayPal

Similar Essays

  1. Pokemon Gba Scripting Tutorial

    Pokemon Gba Scripting Tutorial. Getting Started #ORG $StartScript Lock
    Faceplayer #ORG : beginning of a script Lock : Locks down ...